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Experience in PC games , combat arenas , open world and medieval environment design. Internship at TaleWorlds (Mount & Blade: Bannerlord). RPG player with a focus on narrative-driven level design. Using in 1 in-house engine (Mount&Blade Engine), Unreal Engine 5 and Unity.

Bleakwatch

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2026

-4 Days
-Castle Infiltration Project
-Level Design
-Landscape
-PCG
-Isometric
-Inspired by Baldurs Gate 3 

Trpola

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2026

-4 Weeks
-Murder Investigation Project
-Level Design
-Level Art
-Landscape
-PCG
-Lighting
-Urban Planning
-Narrative
-Quest Design
-First Person
-Inspired by Kingdom Come &              Witcher 3

Ironmere

2025

Engine

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-1 Week
-RPG Town Layout Project
-Level Design
-Level Art
-Landscape
-Urban Planning
-Inspired by Kingdom Come &              Mount&Blade

Blood Sucker

2025

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-4 Weeks
-Combat Arena Project
-Level Design
-Level Art
-Landscape
-PCG
-Lighting
-Narrative
-Cinematic
-Encounter Design
-Third Person
-Inspired by the "Dracula" Movie

Luna

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-8 Weeks
-Narrative Driven Puzzle Project
-Level Design
-Level Art
-Landscape
-PCG
-Lighting
-Puzzle Making
-Third Person
-Inspired by Firewatch

2025

Ephesus

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2021

-52 Weeks
-Survival and Town Layout Project
-Level Design
-Level Art
-Landscape
-Cinematic/Trailer
-Third Person
-Inspired by Medieval Dynasty

Sketches

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